Stellaris utopian abundance. In addition, workers get +10% happiness and specialists go from +5% to +10% happiness. Stellaris utopian abundance

 
 In addition, workers get +10% happiness and specialists go from +5% to +10% happinessStellaris utopian abundance Shared Burdens the living standard: Half-assed Utopian Abundance

264mineral. unequal living standards should not grant equal happiness bonuses. Going higher than that requires using things like Utopian Abundance unemployment to bypass normal job limitations, which are significantly less productive than proper jobs. 25 to 1 CG's per month and will generate 0. So I'm wondering if anyone has done it, I probably need to go ringworld or relic origin. The overpopulation stops growth, but that's okay, just keep resettling pops in there until it's full. pro. Unless that's not vanilla. When you actually break it down, Megacorps don't actually get very many Trade bonuses. Stellaris: Utopia expansion feature breakdown by Stellaris' game director Martin "Wiz" Anward. "but why would I pick shared burdens as a civic and then switch out of it" i hear you say. Subscribe to downloadUtopian Abundance Tech. Stellaris is a sci-fi grand strategy game set 200 years into the future. Also, while you can declare wars as a non-Fanatic Pacifist. Something like a soul does absolutely exist in Stellaris, since only beings that are alive can access the Shroud naturally. For utopian abundance to match academic privilege you only need 23 unemployed pops per research world, which is nothing in the late-game. There are two ecumenopolis builds: Industrual Ecumenopolis: spam consumer goods and alloys districts. There is a -25% happiness. Utopian Abundance: 1 Upkeep +20% Happiness +400% Political power +0. 3? So I decided to try out a new type of empire, one that focuses on pop enjoyment. * The formula governing faction unity production stays the same, so the total political power of faction within an empire using Utopian Abundance is comparatively tiny to most other setups. As long a you won't run utopian abundance, sure. Pops under Utopian Abundance have a political power of 1, while under something like Stratified Economy your rulers have *10. The same thing happens if you use Domestic Servitude: the counter will go into negative digits if the planet has no free jobs and any domestic servant. This is wrong actually, you can have slaves if you're xenophobes alongside egalitarian. Shared Burden or Utopian Abundance look after the negating political power and ensuring every class has equal. It also has the advantage of. Choose a unique faction and leader and challenge up to 5 other players, plotting and battling your way to galactic dominance; all in about 1 hour. if You are setting utopian abundance it is because you're playing a fast-growing empire, else it is just suicide. Thread starter TrotBot; Start date Oct 1, 2022; Jump to latest Follow. A technician with base 8 output will go from 0. The thing is, no one actually knows what mandatory pampering is. However the problem lies with the Shared burden, and Utopian Abundance living standards. I do agree that Utopian Abundance needs a bit more "oomph" now that unemployment is basically a non-issue during most of the game. Utopian abundance allows unemployed pops to generate science and unity at cost of high consumer goods upkeep. Unfourtunately due to hardcoded stellaris part i simply cannot change upkeep ONLY. builder680. Parody of a parody Introducing Parody². All of your research and unity comes from unempoyed pops, who do not receive any penalties. 2018 v 9. Stellaris. Though this isn't as strong as actual jobs, it does mean that come the late game when your robot factories have been producing enough robots for centuries to fill out all the menial jobs, your bio pops are still net benefits even when on. I prefer utopian. You know what I do? I simply start prioritizing pop growth af, make migration treaties, etc. Like if you are not going to pirate DLCs, then get Utopia as soon as you buy Stellaris. Chemical bliss is + %40 happiness. This is an updated version of PrinceJohn's mod which allows any empire to use the Utopian Abundance living standard after researching a technology. Moreover, since you'll be giving those 700 robots citizen rights with Utopian Abundance they will start generating large amounts of trade income which will further simplify the transition. I'm not saying that I disagree with the notion that slavers should have to consider the possibility of revolt. Shared burdens to utopian abundance cave dweller build for early liberation wars? Thread starter. Parity! I love Stan Kelly's comics, and your parody is on point. They don't. Stratified economy if you take the planet as a whole. 52. This is wrong actually, you can have slaves if you're xenophobes alongside egalitarian. UA gives 15% happiness boost meaning 6. Go to Stellaris r/Stellaris. Option to build habitats without voidborn. 8% job and trade value output. Utopian Abundance is Luxury Gay Space Communism, where you shower your population with so much free stuff the unemployed are free to engage artistically (Unity) and even scientifically (Research), whereas under less luxurious living standards they have to go find a job. You could be perfectly capable of giving your pops utopian abundance, but after they're assimilated, their living standards usually drop to "decent. 4 Upkeep +5% Happiness;. And most of the wealthiest countries on Social Welfare or Decent Conditions. Utopian Abundance Empires have significant strategic and compositional differences from others- among which being perfectly flat political power structures (very significant implication for the galactic community resolutions and wars of expansion),. * The formula governing faction unity production stays the same, so the total political power of faction within an empire using Utopian Abundance is comparatively tiny to most other setups. The practical answer is that this is Trot, who insists on playing Egalitarian with Utopian Abundance with pretty much every empire he plays, because he's not comfortable playing outside of it really likes roleplaying idealized Egalitarian, but wants to play with the other mechanics without having to give up Utopian Abundance. Speaking of which, that makes TWO patches I need to play. In this s. The system should be reworked. Also, "privilege" implies a specific strain of meritocracy that exalts the intelligent and educated. Wow. If POPs have social welfare, shared burdens or utopian. Utopian Abundance 20 happiness = 7. Utopian abundance for everyone. Meanwhile utopian LS egalitarian empires r breakdancing in the room next door. Tous Discussions Captures d'écran Créations de fans Diffusions Vidéos Workshop Actualités Guides Évaluations. 1) Just keep expanding Utopian Abundance to 13, 15, 20 species and hope that it gets 10 of the species it actually wants in there somewhere. Pleasure seekers itself is powercreep, since 20% was utopian abundance's happiness number first and now pleasure seekers gets the exact same. Social Welfare: You have 2 rulers normally. May 15, 2020 @ 5:33pm Overpopulation So coming back to the game after a few years and overpopulation is going to be an issue soon. it allows you to start the game with a cheaper living standard as utopian abundance is 1:1:1 instead of . Well, I have, in total, more than 500 pops (from multiple different species), living in my empire and all of them are using Utopian Abundance. However, you will still need to raise minerals and energy production as you build up the ecu. Social welfare with a huge amount of resources IS utopian abundance. Shared Burdens the living standard: Half-assed Utopian Abundance. 8 credits and 0. . Communal Housing: Nobody uses housing buildings. If going fanatic authoritarian, run slaver guilds and try. Thread starter Lucas Trask; Start date Sep 6, 2022; Jump to latest Follow Reply. 2 beta patch before starting it up, though I don't know if it actually was the cause. The only overwrite is living_standard_utopian, removing the few lines that checked ethics. Set your living standard to Utopian Abundance (you can afford it). 5 Trade value per Pop; 1 Upkeep +20% Happiness +400% Political power +0. Higher happiness attracts more immigrants. Should be fine with an existing save-game, although some tech unlocks from APs won't be retro-active. You can give them better living standards like utopian abundance etc that boost happiness, or stratified economy to give them less weight and throw one of your species on their world to make it more stable. I don't think you'd pick it even as authoritarian. ago. In unmodified Stellaris, there was no formula, only choas. Just have a world with nothing but housing, and tons of unemployed pops on Utopian Abundance. Which is better with Utopian Abundance? I can't figure out whether my Utopian Abundant empire would be better off as Fanatic Xenophile for the +20% Trade Value, or to be Fanatic Pacifist for the Culture Worker's +10% to Trade Value From Living Standards, with 6 Culture Worker jobs from a fully upgraded building. All tiers have the same high upkeep, high trade value. 3 extra trade income. Ignore that it's a living standard whose own flavor text doesn't claim it's utopia. For example, in Antebellum South the profits from slavery mostly went to the Southern Slavocrats, in Stellaris terms that would be a stratified economic system with slave guilds. The mod. Utopian Abundance is poorly named. No consumer goods buildings. You can be a Megacorp in stellaris with Utopian Abundance and you'll be closer to a communist utopia than fanatic egalitarian democratic social welfarists or shared burdenists. Stability can be easily kept at 100% with crime lords deal, martial law, empire traits/civics & x4-5 fortresses. All Discussions Screenshots. 66 workers to have the same impact on approval rating as the rulers do. Stellaris Real-time strategy Strategy video game Gaming. Mr Dictator Aug 6 @ 9:23am. This. didnt try that), but you only need regular Egalitarian to get access to that. That would be balance. Stellaris. Compare Utopian Abundance and shared burdon. The system should be reworked. x. #8. It gives almost exactly the same benefits but costs fewer Consumer Goods. You can also go with the Utopian Abundance living standard, which eliminates all penalties to being unemployed and even causes unemployed people to produce science and unity. This will also enable high stability and high happiness. ╔ My Twitch channel: Website with my Schedule: Stellaris is a 4x grand strategy space game. You'd want it for Utopian Abundance anyway. Would it be like everybody is filthy rich so nobody is in disavantage? Even unemployed people spend their time in art and science. Utopian Abundance, +20% happiness across the board, 1 consumer good use, all pops have perfectly equal political power; Chemical Bliss, +40% happiness across the board, 1. The transition towards Energy upkeep from Food upkeep for Synth is actually pretty painless since your Technicians get a pretty powerful output buff. ago. This society wouldn't distinguish between people based on their jobs Chemical Bliss. is there a mod to disable either of those requirements? also any mods to help. Huge fleet capabilities. So the hope is. I'd say the big thing going for it is utopian abundance paired up with synthetic ascension. 4:. Utopian abundance or pleasure seeker easily bring pop to over 90 happiness. well like I said, it's a transitional society. In the case of Utopian Abundance, this means an increase from 1200 to 1500, or a de facto +25% bonus to Unity from factions. Workers generate x + (x * 50%) = 1. Rather than having enslaved pops working to support unemployed utopian abundance citizens, the utopian abundance citizens take the menial jobs and leave the slaves unemployed <_<. stellaris presents synthetics as. Utopian Abundance pops give 0. . And while it IS good, I find Utopian abundance to be comparable, as it gives a massive bonus to happiness (20% for ALL strata), while this only gives a 5% bonus to happiness with the perk from mercantile. )Glad you've asked everyone. Pleasure Seekers is easily a must have though, so long as you don't have unemployment Decadent Lifestyle is better than utopian Abundance as it requires less consumer goods for the same happiness boost. The transition towards Energy upkeep from Food upkeep for Synth is actually pretty painless since your Technicians get a pretty powerful output buff. he has the least amount of system than the rest of the players but hes overall power is top tier. For High Priests, their unity and science output would benefit,. ago. Best way is Spiritualist/ Anything. . Either ethic can eventually become communist with Utopian Abundance, or choose not to and stay stratified. 2% job output and Trade Value) and nearly twice the trade value (on average) for +10% CoG upkeep - literally Utopian Abundance but cheaper. Ran into the same problem last night while achievement hunting. Diplomacy and tech are laughably weak in Stellaris rn compared to just pop-spam and production overdrive. Go synth ascension (or just use synths for living in Utopian while organics work), as F. Set the living standard for your main species to Utopian Abundance. Utopian abundance is useful for the "happiness economy". Utopian Abundance is always better assuming that CG are not a factor. It's not a no brainer, it is just an easy choice, if you already would have 100 happiness on all worlds with another of the living standards then that standard is better because it costs less, but if you won't get 100 then everypoint of happiness is king for non slave species (which if you have access to Utopian Abundance you can't have slaves. There is. So hey, turns out that Utopian Abundance can completely break the game if handled in a certain way. ). Conquer other races and take them as slaves. Star Trek's Earth, The. The only overwrite is living_standard_utopian, removing the few lines that checked ethics. " As a result, each time a new. If CG shortage is your concern, you'd not use Hedonism; if CG are not a concern, you'd. Unexpected Mineral Seams is a colony event chain that has a very small chance to trigger 2 or 3 years after any colony has. You can run Utopian Abundance, but your Synth pops only have a pop upkeep of 0. Decadent Lifestyle and Utopian Abundance | Paradox Interactive Forums Decadent Lifestyle and Utopian Abundance Bloodbat Dec 24, 2021 Jump to latest Follow Reply At the moment Utopian Abundance has been completely overshadowed by Decadent Lifestyle, which has essentially become the superior version. shared burdens is the "transitional society" to it. Living standards are a measure of the quality of life and happiness of the pops in Stellaris. I can't prescribe that now, so you'll have to figure it out. Gaia Worlds Void Dwellers. Well, with the Knights specifically, common advice is to rush the +3 stability per Knight bonus, and then use a bunch of slaves to get an economy of basically unlimited size. Utopia is the first major expansion for Stellaris. Stellaris Toxoids will be released tomorrow, but today we will dive into the new origin, Knights of the Toxic God, and try to find our god! Join me live as w. Bonus points is the happier your pops are the less crime they create, I've conquered AI planets wracked by crime (at 90-100%) and had it completely disappear the moment I took control because of Utopian Abundance. Both Utopian Abundance (Egalitarian only) and Social Welfare living standards will stop your unemployed pops from being unhappy and allow them to produce some minimal resources while unemployed (Research and unity for UA, just unity for SW) Also, as long as there are jobs available on other planets pops should move on their own eventually. . Match ethics to play style and bomb then all out on drugs to achieve paradise :)Go to Stellaris r/Stellaris. Move research bonus of unemployed pops from UA to SB. Turn it into another lab world or Forge world. ) The Self-sustaining Utopia is an experiment to create self sustaining Utopian Abundance pops. honestly in all other situations you need the building slots/jobs more than you need to save a few districts. Because I can't understand why I would want that. The fact that the empires would rather eat massive sanctions instead of taking Utopian Abundance (that I'm willing to fund, goddamnit, free of charge) is. Setting aside the risks inherent in AI servitude, unemployed utopian abundance pops are simply way less. You xan also throw an occasional lab in your. And oh boy does it mess things up. 5 patch (aka Banks ). Well, if we assume that 1 consumer good is worth 1 energy (yes, I know it's worth more, but it's for easy calculations), utopian abundance will net you a loss of ~0,2 energy/pop. Stellaris is about the cold hard numbers of the aetherophasic engine. ago. Stellaris. Utopian Abundance would remain superior, as other living standards would be reduced, but it would be slightly less easily affordable as it currently is, restoring some of the sense of achievement from using it. (A single clerk now pays the CG upkeep for 2 pops on utopian abundance with the consumer benefits policy) (Edit: Speaking of, put your pops on utopian abundance or academic privilege if possible,. In any case, this is one of those cases where the numbers are counter-intuitive. Interact with diverse alien races, discover strange. Artist produce 6 consumer goods. ago. Utopian Abundance is Luxury Gay Space Communism, where you shower your population with so much free stuff the unemployed are free to engage artistically (Unity) and even scientifically (Research), whereas under less luxurious living standards they have to go find a job. Scholar-bureaucrats often had a very high social station with a nominally meritocratic (to an extent) system for membership. 5 Trade value per Pop; 1 Upkeep +20% Happiness +400% Political power +0. Fan Xenophile + egalitarian and make those knights produce science and use all those commerce goods to produce more. It clearly isn't working as intended. 5 Trade value per Pop; 1 Upkeep +20% Happiness +400% Political power +0. I had a space USSR race in Stellaris as well pre-megacorp,. I have a favorite species that my friends and I love both as a concept and when it shows. ) Slavery is banned, native interference is banned (in breach of galactic law. Optional bits: take genetic ascension, give everyone Fertile, Communal, and Budding for a total 95% reduced housing usage and . There are builds centered around utopian abundance by itself, and some builds can use that living standard basically for free because they can make consumer goods at. ago. But, because political power was unbalanced, unity gained from factions was unbalanced. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. While researchers will cost a little over twice as many CG's to support as an unemployed Utopian Abundance pop, they actually produce well over three time as much research. Thread starter master9147; Start date Nov 25, 2018; Jump to latest Follow Reply Menu We have updated our. A technician with base 8 output will go from 0. And even "Social Welfare" offers only slightly weaker bonuses for. I have 32 pops, and each one has 5 political power according to the tooltip. If you're going for a research bonus, Academic Privilege is your better choice. It's cheaper than Utopian Abundance for the same happiness bonus, and increases Governing Ethics Attraction by the same +20% from pop happiness without also further increasing Egalitarian attraction or being restricted to Egalitarian ethics. Shortly before the v2. My desire is to have a main species and subservient/enslaved species' with the latter on utopian abundance producing the bulk of my research while my main species works the specialist jobs. This effect would also buff unemployed science and unity production. I simply start prioritizing pop growth af, make migration treaties, etc. I realize that mixing living standards like this goes a bit against the spirit of utopian abundance, but this still seems very very odd. Utopian Abundance + Domestic Servitude I'm not sure if this is a bug or if it's working as intended, but I find it frustrating nonetheless. You can also set species living standards to social welfare, academic privilege, or utopian abundance to help produce other resources while getting rid of consumer goods. Originally posted by Champin Playr: There is really no reason to make lower abundance if you can make higher. LullabyToNightmares. Utopia is the first major expansion for Stellaris. So I was playing a semi casual multiplayer, I had a chat with the top guy who has the most fleet power and technology and hes saying hes using utopian abundance, ignore consumer goods and lletting unemployed pops do the research and unity. Stellaris Dev Diary #320 - Astral Threads and Actions. ago. Propulsion Proponent Proclamation. parentheticalobject • 5 yr. Of course, even utopian abundance cuts about even at 0 habitability (meaning you'll have to put everything into food/CG production just to keep things running, while getting almost nothing out of it), but still not a very good idea to use it early on. your pops will eat up a lot of consumer goods though, so you need to boost industry and trade to compensate for that. " Decadent lifestyle is something that doesn't require that mindset of helping you fellows that are suffering hard times, in fact it's more likely to lean into the whole. Rorschach Jan 2, 2019 @ 2:19am. So hey, turns out that Utopian Abundance can completely break the game if handled in a certain way. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Mercantile will put merchant's in the commercial zones. Reply Business_Ad_932. In my experience communal is a waste if you're going egalitarian with utopian abundance, because you don't need it to reach 100%happ. Democracy-boosted auto-migration is not only cheaper than manual resettlement in the early game, but doesn't require the faction-approval penalty. Robots should be set on force labour (as they can't be set on UA so at least they can produce something). Utopian Abundance does indeed prevent these events. 25 or 0. . Go into the stellaris install folder, then make a copy of the original 'species_rights' text file. Rhoderick. Rorschach Jan 2, 2019 @ 2:19am. So, it's actually a good combo with its merits. One is Stellaris, and the other is Hearts of Iron 4, where they have introduced a Trotsky path that restores soviet democracy and gives all. 2 release, back when Wiz was still Game Director of Stellaris, someone asked why Utopian Abundance was restricted to egalitarian empires. 1. 8% job and trade value output. How Exactly Does the Immigration Mechanic Work and Is Utopian Abundance/Xenophile a Good Strat? I'm getting tired of playing tech rush slaves which seems to be the most effective strategy at the moment that I'm aware of. Pop Demotion Time: Nice I guess, but if you do proper management you can avoid this problem in the first place. Match ethics to play style and bomb then all out on drugs to achieve paradise :)Go to Stellaris r/Stellaris. Also utopian abundance will be open for imperial authorities. Slavers will want stratified economy. Buildings should focus on 5 research buildings, which you upgrade through the game, 3 commerical centers, which you upgrade for more merchants, 2 alloy factories and galactic stock and research center and unity generator. Which still allows using an actual good goverment. There was a wacky build that abuses utopian abundance unemployed pops for research and unity. 5 Trade value per Pop; 1 Upkeep +20% Happiness +0. Thread starter ZeeHero; Start date Sep 14, 2022; Jump to latest Follow Reply Menu We have updated our. It has absolutely no effect on controlling the galactic senate. 2018 v 9. This build explodes through the tradition trees while still having lots of energy. . 1125 extra consumer goods. I am however, RPing as the kind of lawful neutral, where I have Utopian Abundance for all, open refugee programs and strict neutrality. Pops produce a natural amount of trade value based on their living standard. If you want them to work together, you can change the name of the file added in this mod to start with a bunch of z's. Let's look at the second resolution group. Almost identical to Tampere, the third-largest city in Finland and the most. I do remember opting into the 2. I actually switched this to see if it fixed the issue, so I was still in breach with it allowed). Decadent Lifestyle is superior to Utopian Abundance in almost every way. Intelligent boosts physics, sociology, and engineering output from pops who have it by +10% for all jobs. It cost me . Toggle signature However, it is also limited to buffing other utopian pops, which makes the cheesy strat of running Utopian Abundance and slavery definitely not the best way to deploy Utopian Abundance. One potential idea I have is running fungoids with rapid breeders and intelligent with the plan to shift to budding late game. I went utopian abundance from day 1. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Utopian Abundance. 83 to 13. Sure, I would join as a collab. they reduce stability, only problem is stability way too easy to keep at 100% = no rioting. 2. Pops generate trade value automatically just from existing, the amount is higher based off their living standard, utopian abundance is a very high living. I love playing my fun little space game and doing tons of zany sci fi stuff like cloning armies or cracking worlds or making deals with criminals for monitary gain or suppressing factions that I disagree with in my “democratic” nation, or being forced to fight in a proxy war as a puppet for a larger. Utopian abundance increases happiness thus attracting immigrants. Because I can't understand why I would want that. Reply No-Tie-4819 Fanatic Materialist •. Rogue servitors are kept intentionally vague, it could be a hedonistic life after winning a lottery, or it could be a productive life without worries. I got the grunur and at first I was like that sucks. 475 credit loss. Egalitarian is underwhelming right now. Key civic is the "Sacrifice Population for Happiness" civic, which gives you an edict where you can sacrifice pops for 50-60% extra happiness depending on how many sacrificial temples that you build. While Hedonism is cheaper than Utopian Abundance, it's still more expensive than the other living standards, and it lacks several of the benefits of Utopian Abundance (including unemployment, Egalitarian ethics pressure, and even cheaper CG for ruler-pops). Authoritarians use stratified or academic, egalitarians use social welfare, shared burdens or. Let that sink in for a while. Best. An annoying thing that I've found is that the game continues to treat unemployment as an emigration booster even if you have utopian abundance enabled. It should have been an evolved and extreme form of social stratification. 8 credits, which at a 2:1 conversion rate is an 0. They should have a policy or decision to place robots lower in priority than organics, regardless of whether you run utopian abundance or not. Which is better with Utopian Abundance? I can't figure out whether my Utopian Abundant empire would be better off as Fanatic Xenophile for the +20% Trade Value, or to be Fanatic Pacifist for the Culture Worker's +10% to Trade Value From Living Standards, with 6 Culture Worker jobs from a fully upgraded building. ok that's not the point. Energy would come from trade value generated by pops. I have never used Utopian Abundance. acolight • Introspective • 3 yr. Actually, I think utopian abundance causes the job automation AI to act strangely. Utopian Abundance provided to all Razian citizens, enabling every Razian to achieve their wildest dreams. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by…If another mod over-rides any of those, it's unlikely to be compatible with this mod. Both have roughly the same impact on stability, with the +900% political weight and +15% happiness to rulers overwhelming the political weight of other stratas. Reply. Probably the strongest non-slavery starter living conditions in game. Two research techs, a governor and a capital where your early research is usually at already turn this into a 200%/190% gain, so like 5%. This is a representation of how powerful a certain stratum of your economy is, and for most living standards the specialists and the rulers have more power than the workers. . Not chemical bliss bad, but still terrible in most situations. The thing about Utopian is that its not as expensive as it seems at first glance. Stellaris. 4:. For utopia I'd go with something like fanatic pacifist and egalitarian with beacon of liberty and environmentalist. Thanks, I'll try that. Stack all -% upkeep on your Utopian pops to make them much more useful. There should be an option. They should have a policy or decision to place robots lower in priority than organics, regardless of whether you run utopian abundance or not. This is pretty much the only viable tall strategy right now. Egalitarians with Utopian Abundance can at least avoid most of the penalties associated with overpopulation, but ensuring everyone is relocated to a planet with available jobs is still a massive economic benefit to them and leaving things unmanaged is strictly a "quality of life" thing and you're still objectively better off resettling pops around. Promethian May 28, 2020 @ 8:10pm. and then I tracked the resource incomes before/after switching to utopian abundance. Egalitarians are willing to vote for the Greater Good chain, which amoung other things bans all living standards other than Utopian Abundance/Shared Burdens and all forms of slavery. One of my more enjoyable playthroughs as well. It does require you to have late-game productivity bonuses so you can produce consumer goods easily, but it's a great way to boost overall productivity in all respects while reducing micromanagement (unemployment. 3 extra trade income. All of society divides into idle masters that enjoy every luxury, and the underclass that provides said luxury. There is absolutely no in-game indication that the pops are being any more decadent than normal beyond the name and flavor text of the civic. If you have Materialism or Egalitarianism, you would get the much better "Academic Privilege" or "Utopian Abundance". like, it's the same thing at heart, but one is not working with the abundance it. . utopian abundance is "full communism" which marx literally described as "superabundance". Am I doing something wrong? Does it mean 500 pops of a specific. * It's basically a lategame flex for egalitarians. r/Stellaris. that I haven't tried half of the possibilities Stellaris presents. Don't worry about upgrading them until your alloy production is over 300 per month, either resettle pops into new habitats if authoritarian or run social welfare/utopian abundance as egalitarian. They affect various aspects of pop behavior, such as growth, migration, faction attraction, and resource output. It doesn't matter if the people enjoying Utopian abundance in an egalitarian society are living in free associating communes in a post-labour economy or are the valued employees of. "the imperium of man are the good guys". The extra happiness from Utopian Abundance and Idealistic Foundation help funnel all citizens into the governing ethics factions. While this is extremely useful, it only kicks the can down the road since as population continues to climb you will eventually have a problem with insufficient housing. . Theres niche uses for that living standard, but its too expensive to use in normal gameplay. *The. The most relevant strategy is the capital upgrade rush strategy where you deliberately de-populate your homeworld in order to populate your primary worlds to size 10 ASAP. There is one unconventional strategy that involves using Xenophobe/Egalitarian with Nihilistic Acquisition; steal pops, purge the xenos for resource income, run domestic servants for amenities, and leave your main species unemployed on utopian abundance for science. But both are equally well on their way on the communist path because neither allows any kind of economic activity outside government! In Stellaris you can only set. The setup isnt good though, you would have massive unemployment, need to throw in a bunch of rank2 trade-centers (each giving 11 jobs) instead of the luxury housing, unless you are on utopian abundance standard of living. Set one of the conquered races to livestock slavery. Utopian Abundance is best used in the late-game when you have multiple ecumenopolei and can afford to run some industry arcologies, as it can give you a really nice productivity boost (+20% happiness works out to +7. Mod will change consumer goods upkeep for Specialists to +3 and Rulers to +5. Decadent lifestyle should have been some sort of "dark", non-egalitarian utopian abundance, with profound impact on the structure of your society. It is also a big boost to your pops’ passive trade, each pop produces trade like a ruler, which is 1/10 of. Beacon of Liberty and Idealistic Foundation. 5 unity per specialist. Possibly extending to universal basic income, etc. Both are ask to be egalitarian, and utopian living standards demand egalitarian. A large part of what makes those civilizations utopian is the sheer freedom, the infinite horizons and possibilities of a thousand worlds to do whatever you. Wiz's answer was there are a lot of restrictions by ethics because otherwise people tend to choose the same things every game and then every game feels the same. This mod allows for Galactic Empire have Utopian Abundance species living conditions, except Megacorp GA. -all pops are living under utopian abundance (as default and manually checked every sub-species. As far as I am aware egalitarians are the only ones who can use utopian abundance and authoritarians are the only ones with access to stratified economies. The only reason is maybe a role play. Decadent Lifestyle is superior to Utopian Abundance in almost every way.